館藏地 | 索書號 | 現狀 |
---|---|---|
ebooks / online materials | 006.8 MOO | Available |
- This title explores the world of virtual reality, best known for its applications in the gaming industry. It covers advances in virtual reality technology, and how the use of this technology has changed lives in medicine, entertainment, education, business, and the military.
- ch. 1. Immersive entertainment
- ch. 2. Engaging education
- ch. 3. Virtual reality in business
- ch. 4. Military applications
- ch. 5. Medical breakthroughs.
- Includes bibliographical references and index.
- Grades 9 to 12.
- Description based on print version record.
- San Diego, CA : ReferencePoint Press, Inc
- 9781682820957
- http://library.twghwfns.edu.hk/opac/bib/ALyw
TWGHs Wong Fut Nam College